csharp4405de34 | 1 | using Avalonia.Threading; |
| 2 | |
| 3 | namespace CascadeIDE.Services; |
| 4 | |
| 5 | /// <summary> |
| 6 | /// Единая точка маршалинга на UI-поток (фаза 5). Реализация — обёртка над <see cref="Dispatcher.UIThread"/>. |
| 7 | /// </summary> |
| 8 | public interface IUiScheduler |
| 9 | { |
| 10 | bool CheckAccess(); |
| 11 | |
| 12 | void Post(Action action, DispatcherPriority priority = default); |
| 13 | |
| 14 | void Invoke(Action action); |
| 15 | |
| 16 | T Invoke<T>(Func<T> action); |
| 17 | |
| 18 | Task InvokeAsync(Action action, DispatcherPriority priority = default); |
| 19 | |
| 20 | Task<T> InvokeAsync<T>(Func<T> action, DispatcherPriority priority = default); |
| 21 | |
| 22 | Task InvokeAsync(Func<Task> action, DispatcherPriority priority = default); |
| 23 | |
| 24 | /// <summary>Маршалит асинхронную работу на UI-поток; возвращает результат <typeparamref name="T"/> после завершения.</summary> |
| 25 | Task<T> InvokeAsync<T>(Func<Task<T>> action, DispatcherPriority priority = default); |
| 26 | } |
| 27 | |
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