| 1 | #nullable enable |
| 2 | |
| 3 | using CascadeIDE.Models.Intercom; |
| 4 | using CascadeIDE.Services; |
| 5 | using CascadeIDE.Services.Intercom; |
| 6 | using Xunit; |
| 7 | |
| 8 | namespace CascadeIDE.Tests; |
| 9 | |
| 10 | public sealed class IntercomAttachmentAnchorRefresherTests |
| 11 | { |
| 12 | [Fact] |
| 13 | public void NeedsRefresh_member_not_found_true() |
| 14 | { |
| 15 | var anchor = new AttachmentAnchor |
| 16 | { |
| 17 | File = "Foo.cs", |
| 18 | MemberKey = "Run", |
| 19 | ResolveOutcome = IntercomAttachmentRevealPlan.OutcomeMemberNotFound, |
| 20 | }; |
| 21 | Assert.True(IntercomAttachmentAnchorRefresher.NeedsRefresh(anchor)); |
| 22 | } |
| 23 | |
| 24 | [Fact] |
| 25 | public void NeedsRefresh_resolved_false() |
| 26 | { |
| 27 | var anchor = new AttachmentAnchor |
| 28 | { |
| 29 | File = "Foo.cs", |
| 30 | MemberKey = "Run", |
| 31 | ResolveOutcome = IntercomAttachmentRevealPlan.OutcomeResolved, |
| 32 | }; |
| 33 | Assert.False(IntercomAttachmentAnchorRefresher.NeedsRefresh(anchor)); |
| 34 | } |
| 35 | |
| 36 | [Fact] |
| 37 | public void Refresh_updates_outcome_when_member_resolves() |
| 38 | { |
| 39 | var dir = Path.Combine(Path.GetTempPath(), "cascade-ide-attach-refresh-" + Guid.NewGuid().ToString("N")); |
| 40 | Directory.CreateDirectory(dir); |
| 41 | try |
| 42 | { |
| 43 | var file = Path.Combine(dir, "Worker.cs"); |
| 44 | File.WriteAllText( |
| 45 | file, |
| 46 | """ |
| 47 | namespace Sample; |
| 48 | public class Worker { |
| 49 | public void Run() { } |
| 50 | } |
| 51 | """); |
| 52 | |
| 53 | var anchor = new AttachmentAnchor |
| 54 | { |
| 55 | File = "Worker.cs", |
| 56 | MemberKey = "Run", |
| 57 | ResolveOutcome = IntercomAttachmentRevealPlan.OutcomeMemberNotFound, |
| 58 | }; |
| 59 | |
| 60 | var refreshed = IntercomAttachmentAnchorRefresher.Refresh(anchor, dir, null); |
| 61 | Assert.Equal(IntercomAttachmentRevealPlan.OutcomeResolved, refreshed.ResolveOutcome); |
| 62 | Assert.Equal(3, refreshed.LineStart); |
| 63 | Assert.Equal(3, refreshed.LineEnd); |
| 64 | } |
| 65 | finally |
| 66 | { |
| 67 | try |
| 68 | { |
| 69 | Directory.Delete(dir, recursive: true); |
| 70 | } |
| 71 | catch |
| 72 | { |
| 73 | // best-effort cleanup |
| 74 | } |
| 75 | } |
| 76 | } |
| 77 | } |
| 78 | |